NINTENDO The Legend of Zelda: Tears of the Kingdom - "It looks like a DLC", quote Necrokiller

CerebralTiger

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Apr 12, 2007
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Holy sh*t PC players playing the game early on Steam Deck and with FSR, or DS4 or 60fps patch and what not....meanwhile CerebralTiger waiting for his 20fps version 🤣🤣🤣
Steam Deck? Hahah the game isn't even running well on a 3090 :ROFLMAO:


Stutter CiTy :ROFLMAO:

Not to mention, textures stop loading past a certain point. And physics are tied to frame rate this time, so running at 60 fps means they run at double the speed and operate incorrectly.
 
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Shary Bhallu TC

Bhallu is dead, legacy remains
Jun 2, 2009
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Shader cache isn't out yet. Would wait a couple of days for someone to play through a portion of this game, so that when their shader cache is shared and compiled, stuttering is eliminated. Also 60fps patches slow down the physics (like in Pokemon S&V), so the game runs fine in 60fps.
 

Necrokiller

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Apr 16, 2009
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Shader cache isn't out yet. Would wait a couple of days for someone to play through a portion of this game, so that when their shader cache is shared and compiled, stuttering is eliminated. Also 60fps patches slow down the physics (like in Pokemon S&V), so the game runs fine in 60fps.
All for $0. Much better than buying a Switch +$70 for Nintendo's trash optimization🤜🤣
 

Danish_karachi

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Dec 19, 2020
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Shader cache isn't out yet. Would wait a couple of days for someone to play through a portion of this game, so that when their shader cache is shared and compiled, stuttering is eliminated. Also 60fps patches slow down the physics (like in Pokemon S&V), so the game runs fine in 60fps.
Nintendo is a filthy, greedy corporation that makes idiotic decisions to boost profit over satisfying customers.


I support all attempts at pirating their classic games.
Kudos to those Nintendo pirates!
 
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Jun 5, 2009
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Shader cache isn't out yet. Would wait a couple of days for someone to play through a portion of this game, so that when their shader cache is shared and compiled, stuttering is eliminated. Also 60fps patches slow down the physics (like in Pokemon S&V), so the game runs fine in 60fps.
This, the 60FPS patch fixes the speed issue, leaving only stutter problem which should be fixed with shader cache.

running pretty smooth otherwise on my 3080 at 60FPS 1440p,
 
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venom

Lado-K-Lashkary
Mar 15, 2007
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Shader cache isn't out yet. Would wait a couple of days for someone to play through a portion of this game, so that when their shader cache is shared and compiled, stuttering is eliminated. Also 60fps patches slow down the physics (like in Pokemon S&V), so the game runs fine in 60fps.
Would it make the performance any better on the Steamdeck ? It's super stuttery on the deck averaging 20fps at the moment. I think I read somewhere to keep leave the game open for a couple of hours to cache shaders and I did that for like 90 mins or so but honestly couldn't feel any difference.

I'm pretty sure the deck wont run this anywhere near 60 fps, all I'm looking at is a stable 30 fps. I would much rather play on the deck than on the switch.
 
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venom

Lado-K-Lashkary
Mar 15, 2007
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This, the 60FPS patch fixes the speed issue, leaving only stutter problem which should be fixed with shader cache.

running pretty smooth otherwise on my 3080 at 60FPS 1440p,
I actually tried the 30 fps patch but that made the performance even worse on the deck for some reason.
 

CerebralTiger

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Apr 12, 2007
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As was the case with BOTW, some shaders can only be compiled at runtime. Having a pre-compiled shader cache won't help with those. Secondly, the stutters seen in the videos I shared have nothing to do with shaders. They're streaming stutters. They occur every time you travel through the game's designated loading zones, and there's nothing you can do to fix them. Imagine playing a game via emulation where you'll regularly be dropping from the sky. Yikes! :ROFLMAO:

CT are these your videos ?
Nope, these were captured by a friend on his i9/3090 PC.
 
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Jun 5, 2009
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Would it make the performance any better on the Steamdeck ? It's super stuttery on the deck averaging 20fps at the moment. I think I read somewhere to keep leave the game open for a couple of hours to cache shaders and I did that for like 90 mins or so but honestly couldn't feel any difference.

I'm pretty sure the deck wont run this anywhere near 60 fps, all I'm looking at is a stable 30 fps. I would much rather play on the deck than on the switch.
Steam deck might be too weak to emulate this for now. I Was running on i9 12th gen and 3080. So far, what i played last night the game was playable for me at least. Some stutters but i see some people starting to post Shaders/settings already. Will experiment and report back.

I would also expect game specific fixes for this game from the Ryujinx developers as this game is big. Possible working Yuzu emulator also most likely coming soon. Let's see.
 
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venom

Lado-K-Lashkary
Mar 15, 2007
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Steam deck might be too weak to emulate this for now. I Was running on i9 12th gen and 3080. So far, what i played last night the game was playable for me at least. Some stutters but i see some people starting to post Shaders/settings already. Will experiment and report back.

I would also expect game specific fixes for this game from the Ryujinx developers as this game is big. Possible working Yuzu emulator also most likely coming soon. Let's see.
The Yuzu EA has also been out for a week or so I think. Its said to improve BOTW's performance alot maintaining a stable 30 fps so I'm hopeful TOTK will be good to run in the coming weeks. I have downloaded shader caches and will give it another try on the deck to see if it works any better. Not keeping my hopes high but let's see.
 

Danish_karachi

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Dec 19, 2020
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Thank you guys for the info about emulating Switch/WiiU games for free. I didn't know it was possible.

Pakgamers is the best indeed.

Emulating Mario Kart 8 at 60 FPS!!!
Now downloading Mario 3D World and Star Fox Zero. A huge upgrade for me, as the last I played were the N64 versions.

1683205495970.png

1683205549882.png

Indeed, a gaming PC (at minimum i7 12th gen with 8GB dedicated or shared VRam) and a PS5 is a must to enjoy the best of the both worlds. Switch and Xbawks are unnecessary accessories.
 
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venom

Lado-K-Lashkary
Mar 15, 2007
2,739
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Karachi
I have played 50 hours of this game. And yet onyl played a couple of main missions only. I mean if thats not GOTY material that i dont know what is. Absolutely incredible to see Nintendo 1-up one GOAT (BOTW) with another GOAT..... SOOOOOO GOOOO !!!!
 
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  • Necrokiller Necrokiller:
    The only valid thing from his pov he said in the video is AC dead since Black Flag. According to woke police that game was woke too. Welsh man in West Indies. So atleast he's consistent I guess lol
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  • XPremiuM XPremiuM:
    Necrokiller said:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
    Nope. They have a very valid case. The above video explains it all.
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  • Necrokiller Necrokiller:
    It's based on an actual real life person so I don't think the woke police have a valid case here.
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  • XPremiuM XPremiuM:
    Meanwhile Ghost of Tsushima PC version is out now. Looks 100 times better than ASS Creed already.
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  • XPremiuM XPremiuM:
    Did y'all see the new Assassin's Creed trailer? They finally made a AC set in Japan & then they put a negro as the male protagonist. Ubisoft is taking cues from Disney, and it isn't gonna end well for them, just like Disney. Go woke, go broke!
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  • Necrokiller Necrokiller:
    First Fallout 4 update and now this 🤡
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  • Necrokiller Necrokiller:
    MS and Bethesda continuing their streak of massive Ls 😬
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    Hello
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  • NaNoW NaNoW:
    by closing down good studios
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  • NaNoW NaNoW:
    well he is breaking barriers
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    SolitarySoldier said:
    Phil keeps talking about breaking barriers to gaming, making it accessible on all platforms yada yada, while killing competition and creativity at the same time. the fact that i actually believed him for a second lol
    guys the biggest yapper in the Industry right now. All he do is yap
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  • Necrokiller Necrokiller:
    Phil should be held responsible for this shitfest too, just like Sarah, but it's highly likely that these decisions are coming from Satya. And this isn't even the end of it. More closures are coming.
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    if we are moving towards more and more popular trash across platforms that make billions for companies, I'm happy with all the barriers and exclusivity because at least that brings some pressure to create good stuff.
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